You can reach the barred entrance by dropping in the water at the second outdoor area and using the lift in its southwest corner. If you stay in the room when the bars close, you can make an escape through a window to the second outdoor area and use a lift to drop onto land again.Īlternatively, the sphere can be collected on an earlier phase. The bars are opened by a trigger in front of them, and they are helpful if the room is populated by an arachnotron. As you turn right after entering the door, you will find a barred room with a soul sphere inside. There is a door behind a corner on the eastern side of the area. When you have located the blue key, you can jump in the surrounding water. On higher levels, a medikit is found there. On Hurt me plenty or lower, there is a berserk pack at the northern end of the walkway with the red door. After passing through it, continue straight forward through the building, running across the gap, to reach the exit. ![]() Continue along the next hallway to its end and across the bridge to the blue door. If you fall in the water, you can just use the platform like a lift. Run through the window and onto the adjacent platform. You will reach a dead end with a window to the right. This time, head right after passing through the arched doorway. Kill all the enemies there, enter the building and get the blue skull key.Ĭome back to the second outdoor area once more and run through the window again, landing on the bridge. Go through the door behind them and cross into the next outdoor area. Flip the switch behind the red door, and red columns nearby will lower. If you fall into the water on your way, ride one of the many circular lifts up and drop onto land. Continue along, across the water and through the arched doorway. You should land on a bridge on the far side of the grey stone barrier. Get a running start and jump through the largest window. ![]() Go up the stairs and through the door to enter the building. Continue around the building to the right. Step into the square of light in the next short corridor to open the doors. Continue past the red door, around the next corner and through the door to the right. Essentials įrom the start, go right and enter the staircase a little way off. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally. Letters in italics refer to marked spots on the map.
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